This post was promoted to the front page of Bitmob.com on 10/31/2009. Tyler Miller recently wrote a piece on pairing other media with your games. While his idea is to choose different media items that go well together and enhance your experience, sometimes a serendipitous pairing can send you down a rabbit hole of mechanics, [...]
Originally posted on Don’t Kick Food on 11/9/2009. I’m on vacation in Myrtle Beach, South Carolina. I’m standing in front of a full length mirror in the condo my parents rented for the week. It’s late October – over the course of the week, it will feel like I’m the only tourist in town who [...]
This essay was originally published on Bitmob.com on December 2, 2009. Note: This essay contains spoilers for Assassin’s Creed 2, (which I flew through in a few days after writing this post about expectations and doubt) talking about story and character (I love the mechanics, especially the movement, but that only gets touched upon in [...]
This article was promoted to the front page of Bitmob.com on 1/21/2010. Paperback books full of all-text TIPS! and TRICKS!, game booklets with a friend’s older brother’s method for beating Star Tropics scribbled on the ‘notes’ page, that Battletoads map from Nintendo Power — these were the strategy guides of my youth. The discussion in [...]
This post was originally promoted to the front page of Bitmob.com on 1/29/2010. I didn’t have a lot of video games growing up. I’m sure most of you can remember this situation — some of you probably still live it. You’d get two or three new games a year — maybe a few more, if [...]
(This post was originally published on GamePro.com on September 10, 2010). I’m fairly new to this whole “video-game journalist” thing. I’ve been to Penny Arcade Expo (PAX) East and 1 1/3 E3s (it’s a long story), photographing what’s going on. I attended PAX East as a civilian. PAX Prime 2010 was my first actual photojournalism [...]

Being a photo gallery of video game boxes and console controllers, shot for articles on Bitmob.com.